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Member Area Demo Mode


Lessons (G = Games)        
2yrs Games         3yrs Games          Sign-up

*Animal Games (AG)
*Character Games (CHG)
*Color Games (CG)
 *Head to Toe Games (BG)
 *Holiday Games (HG)
 *Imaginative Games (IG)
 *Letter Games (LG)
 *Measuring Games (MSG) 
 *Number Games (NG)
 *Shape Games (SG)
 *
Miscellaneous (MG)
                                 

Submit your game lesson suggestions here.

If there is a subject you would like for us to cover in a new game or if you'd like us to create a certain type of game that covers a specific subject, please email your suggestions.  We will use your suggestions when creating our new monthly games.   All comments are appreciated.   Please include the age level in which you have an interest.
Type of Games (Click on game links below to get to game instructions and parts.)

Game links aren't active in the demo area. 
As a member you would click on the game title and you would be taken to the game instructions page that would include links to the game pieces. Then you could print off the game and play.

Active Games
Blast Off (MG)
(Players walk around a picture of earth.  Players who land closest to the arrows each turn get a ticket to blast off and get to pick up a paper rocket and run around earth.  Teaches about rockets.)
Fun with Food (MG)
(Each player gets a picture of a plate of food. Players take turn answering questions about manners at the dinner table.  If they get the answer correct, they choose a card.  If the card is a salt shaker, they shake salt from a paper shaker onto one food group on their plate.  First to salt all 4 food groups wins.)
Run for Numbers (NG)
(Run and get number cards, run back and place in order on your board.)
  
Active Stories
The Lazy Cat that Played with the Rat (LG)
(A fun rhyming story.  Then the players use letter cards to spell the rhyming words.  They get a picture card with the word on it to help them figure out which letter cards to use.)
The Five Senses (BG)
(Discuss the five senses with the players.  Read a fun poem about the five senses.  Have the players color a picture about the senses and then cut each picture into strips.  Have the players put their picture back together.)
A Pocket Full of Luck (CHG)
(A boy brings his lucky penny to show-and-tell and it gets lost and his best friend finds it.)  

Activities
Telephone Number (NG)
(Each player writes down his phone number or an adult writes it down for him.  The moderator is to hold up a number card and if a player has that number in his phone number he's to circle it.  First player to have all his numbers circled is the winner.)

Magic Carpet (IG)
(Players color a picture of a magic carpet.  They then sit on their carpets and are encouraged to tell stories about going to their favorite place, about a place they want to go to or they can make up a place that they think would be wonderful.  This is to encourage them to share their feelings.)
Animal Tracks (AG)
(Players talk about common animals.  They color animal pictures and use footprint stencils to trace animal tracks.)
Animal Sizes (AG)
(Activity sheets with large and small animals. Children color all large animals one color and small another color.)
Connect the Letters (LG)
(Activity sheets where players connect the uppercase letters to their lower case letter partner, creating pictures.)

Board Games
Up and Down Stairs (NG)
(Players get their own game board of up and down stairs.  Number cards are turned over and players are to color that number of stairs, going up first, then down.  First player to color the last stair wins.  Teaches numbers and the concept of up and down.)
Ant Farm (AG)
(Tell players facts about ants.  Give each player a game board and game cards.  They flip their cards to find ants and place them on the board.  First player to find all 8 ants wins.  Teaches interesting facts about common ants.)
Bite the Apple (MG)
(Answer fun fruit questions, rip parts of an apple and place in the mouth.  Fun Q&A game.)
Magical Money (MG)
(Use a magic wand to make pennies, dimes etc…. appear.)


Card Games
Roll High or Low (NG)
(Roll a dice that will land on either higher or lower.  Players turn over one card at a time, whichever player has either the highest or lowest number card, matching what they rolled on the dice, takes the pair.  Player with the most pairs in the end wins.  Teaches high and low numbers 1 - 10.)  
Pick that Color (CG)
(Each player gets a sheet of color strips.  They close their eyes and touch the game board and if they touch a color spot they tear off that color sheet and place it in a discard pile.  Teaches colors and coordination.)
On the Road (MG)
(Players turn over cards, if they find a picture of a vehicle that belongs on the road then they place that card on their game board.)


Matching Games
Touch Two Shapes (SG)
(Each player gets two matching game boards with the same shapes.  They are to close their eyes and try to touch the same shape on each game board.  If they do they color that shape on the score sheet.  Player with the most matches wins.  Enhances memory, coordination and knowledge of shapes.)
Where's the Ant? (AG)
(Find matching pairs of Queen Ants, Worker Ants and Male Ants.  Dress up 3 ants, 1 of each kind to win.  Teaches about ants.)
Matching Colors (CG)
(Choose two cards at a time to find their match.  Cards show various colors.)

Paper Ball Games
Hungry Squirrel (AG)
(Each player gets a picture of a squirrel and colors it.  They learn facts about squirrels.  They throw small paper balls at their squirrel picture and get a point for each one that lands on the picture.)
Guessing Game (NG)
(Students get a score sheet with numbers 1,2,3 and 4 on top.  They are to write any of those 4 numbers in a square.  Then the moderator places a random number of paper balls into a tube and reveals how many were in there.  If the number the players wrote in their square matches the number of paper balls in the tube then they get a point.  Teaches counting and writing numbers.)
Race for Shapes
(SG)
(2 teams roll paper balls down paper slides and the winners of each round win a shape card.  First team with all 9 shape cards wins.)


Paper Dice Games
You print the dice and create them yourself.
Math by Dots (NG)
(Players take turns rolling a set of dice.  Then they add up the total number by counting the dots on the dice and color in that total amount of dots on their score sheet.  They take two turns and then add up the total of those two turns.  Teaches a simple match concept.)
Face and Senses (BG)

(Discuss the five senses.  Each player gets a blank face picture and players take turns rolling a dice with facial feature pictures on it, and then drawing the feature they land on, onto their blank face picture.  Teaches the senses and facial features.)
Dots (NG)
(Roll a dice with numbers on it.  Land on a number and fill in that many dots on your score sheet.  Player with all his dots filled in wins.)
Pass to the Right or Left – sharing (CHG)
(Pass cards to the right, left etc… learning to share.)

Puzzles
Dial 911 (MG)
(Discuss the importance of dialing 911.  Discuss what emergencies are and the type of people you should go to when in need of help such as: police, firemen etc...  Practice dialing 911 on a picture.  Color the puzzle and cut and put it back together.)
My Favorite Things (MG)
(Players talk about their favorite animal and food and learn what the word favorite means.  Then they draw their favorite animal and food in a blank space on the puzzle sheet.  Then you cut the puzzle into 4 strips and players try to put their puzzles back together.)


Stackables
Light or Heavy (MSG)
(Talk about what light and heavy means.  Name light objects and heavy objects.  Create and color blocks with pictures of light and heavy objects on them.  Create stacks of blocks with all light objects showing, and heavy objects showing etc... Teaches the concept of light and heavy.)
Pile that Rhymes (MG)
(The blocks have pictures/words that rhyme on them and players are to pile the blocks with the rhyming words on top of each other.  Teaches rhyming.)
Connecting Numbers (NG)
(Stack together a maze of numbers.)
Shifting Shapes (SG)
(Stack together a maze of shapes.)


Treasure Hunt Games
Table Setting (MG)
(Hunt for items in a table setting.  Practice placing the items on the table in the correct place.  Color the items.)
Find 4 Letters (LG)
(Each player gets a picture with something that starts with the letter of the day.  Players hunt for letter cards and when they find 4 they return to their picture and place the letter cards on the letter spots on the picture.  Teaches letters)
Hunt for the Blue Whale (AG)
(This is a treasure hunt and card game all in one.  It teaches about the Blue Whale.)

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